Marble Run
Marble Run is a top-down tilt-and-roll labyrinth game. The board is a grid of cells; you hold a direction to tilt the whole board, and gravity carries the ball that way. Hold two directions for a diagonal lean. Stars sit a step off the fastest route, pits punish a heavy hand, slope tiles act as persistent gravity wells, bumpers ricochet you across the board, and matching warp pads teleport the ball between corners. Eight hand-designed levels build from a simple open corridor through to a warp-and-pit capstone, each with a par time for a two-star clear and an all-stars rule for a three-star clear.
How to play
- Hold arrow keys or WASD to tilt the board — diagonals work too.
- Release to let the board level out; the ball coasts under friction.
- Roll over stars to collect them; some sit a deliberate detour from the goal.
- Avoid dark pits — touching the centre ends the run.
- Matching letter pads (A↔A, B↔B) warp the ball; chevron tiles bias gravity in their direction; bumpers ricochet elastically.
Tips
- Pre-empt your tilts — the ball has momentum, so release a tilt EARLY before a wall, not on it.
- Use the back wall as a brake: aim into it at an angle, then re-tilt out at the perfect moment.
- Going for three stars often means a longer route; learn the level slowly, then chase the par time for two stars first.
FAQ
- Is Marble Run free to play?
- Yes. Marble Run runs free in your browser on desktop and mobile, with no installs, sign-up, or downloads.
- How do star ratings work?
- Star 1 is for clearing the level. Star 2 is added when you clear under the per-level par time. Star 3 is added when you clear under par AND collect every star on the board in the same run.
- What do warp pads do?
- Each lettered pad (A, B, etc.) has a partner with the same letter elsewhere on the board. Rolling the ball into one teleports it to the other, with a short cooldown so it doesn't ping-pong.